V2
AnimTextData\Tables\Graphs\Furniture.agx

32
ActivateInstant
0
1
Activate
Activate
0
1
Activate
sitStartFromStandInstant
0
1
EnterFromStand
sitStartFrontFromStandInstant
0
1
FrontEnterFromStand
sitStartRearFromStandInstant
0
1
RearEnterFromStand
sitStartRightFromStandInstant
0
1
RightEnterFromStand
sitStartLeftFromStandInstant
0
1
LeftEnterFromStand
sitStartFromStand
0
1
EnterFromStand
sitStartFrontFromStand
0
1
FrontEnterFromStand
sitStartRearFromStand
0
1
RearEnterFromStand
sitStartRightFromStand
0
1
RightEnterFromStand
sitStartLeftFromStand
0
1
LeftEnterFromStand
QuickExitToStand
0
1
QuickExitToStand
ExitToDeadStart
0
1
ExitToDead
FrontExitToStandAmbush
0
1
FrontExitToStand
RightQuickExitToStand
0
1
RightQuickExitToStand
LeftQuickExitToStand
0
1
LeftQuickExitToStand
RearQuickExitToStand
0
1
RearQuickExitToStand
FrontExitToStand
0
1
FrontExitToStand
RightExitToStand
0
1
RightExitToStand
LeftExitToStand
0
1
LeftExitToStand
RearExitToStand
0
1
RearExitToStand
ExitToStandAmbush
0
1
ExitToStand
ExitToStand
0
1
ExitToStand
FireAutoStart
0
1
FireAuto
FireAutoStart
0
1
FireAutoPush
FireSingleStart
0
1
FireSingle
ThrowGrenadeStart
0
1
ThrowGrenade
ThrowMineStart
0
1
ThrowMine
CastTargetStart
0
1
CastTarget
CastSelfStart
0
1
CastSelf
MeleeAttackBashStart
0
1
MeleeAttackBash
